Star Trek Online Ok, we see you legendary Miranda, but Parliament Class when? |
- Ok, we see you legendary Miranda, but Parliament Class when?
- In Operation: Wolf, you'll enter a holodeck simulation of the Mirror Universe's Earth Space Dock, and battle to survive.
- Old Faithful
- My latest 9” print from Gameprint. Horatio kitbash.
- I tested demorecord on a pug ISA for the first time to see how a run looks from a different perspective - what do you think? (4k60fps)
- What do you guys think
- My GamePrint 4”
- Build (?) Suggestions?
- Hey new ST fan here. Just downloaded the game.
- I think D'Tan lost his chair again or he's tired of sitting down
- What to do with device slots?
- Possible Dil Sink: Selective skill point refunds
- I feel like it needs a chair
- Every time I beam to New Romulus, it forces me to re-watch the long, unskippable intro cutscene
- Just another day at Starfleet: Chasing runaway soliton wave accelerated asteroids
- Does anyone have a guess on ehen the next Lobi sale will be?
- The resource / time investment for a new player has seriously gotten out of hand
- DPRM console klingon/romulan from undiscovered lockbox
- How Has This Meme Not Already Been Made?
- What are the odds of another big in-game Star Trek Day sale? 20% off everything, 20% bonus zen like last year, etc.
Ok, we see you legendary Miranda, but Parliament Class when? Posted: 07 Sep 2021 06:08 AM PDT
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Posted: 07 Sep 2021 09:02 AM PDT
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Posted: 07 Sep 2021 04:10 AM PDT
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My latest 9” print from Gameprint. Horatio kitbash. Posted: 07 Sep 2021 07:57 AM PDT
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Posted: 07 Sep 2021 02:14 AM PDT
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Posted: 07 Sep 2021 12:49 AM PDT
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Posted: 07 Sep 2021 09:57 AM PDT
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Posted: 07 Sep 2021 09:16 AM PDT Not going for meta so didn't ask in STOBuilds but I'm coming back to STO Console (PS4) after a year or so. Just playing casually since I spent waaaaaaay too much money on STO PC back in the day. Playing as a Science captain and currently flying a Tier 5 Reconnaissance Science Vessel. She's a rainbow boat, all consoles and weapons are drops or reputation box rewards. Lt. Tac: Torp Hi Yield I, Beam Overload II Story progress: I'm at The Breen Invasion - Out in the Cold, and get absolutely melted by every ship that appears. I don't remember having this much trouble with the previous story arcs, but if memory serves, getting hard-stopped here was what pushed me into taking a break from the game last time around. I do have access to the Romulan, Voth and Borg reputations so far. They're not maxed but if grinding those out for better gear is what I should go for, that's fine. [link] [comments] | ||
Hey new ST fan here. Just downloaded the game. Posted: 06 Sep 2021 05:42 PM PDT | ||
I think D'Tan lost his chair again or he's tired of sitting down Posted: 06 Sep 2021 02:13 PM PDT
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Posted: 07 Sep 2021 01:30 AM PDT I've always struggles with what to do with device slots other than on a carrier build. I dont like using consumable items so what should i put there? Should i just throw fighters in there even on something like an operations star cruiser? Or am i missing something? [link] [comments] | ||
Possible Dil Sink: Selective skill point refunds Posted: 06 Sep 2021 07:29 PM PDT I don't know about anyone else, but respeccing toons is a major hassle for me. It's not that retrain tokens are hard to come by--quite the opposite, especially with T6 reps. They're basically free, but I hate using them. It's just so tedious to go through double-clicking and confirming every skill, doing all the tree unlocks, and having to do that for both space and ground--especially when it's rare that I want to redo everything, and far more common that I'm, say, regretting that point wasted on shield mastery, or wanting to shift focus between beams and torps. I play a lot of Path of Exile, and in that game, they have a currency item that can be dropped (or crafted, or bought with in-game resources) which refunds a single skill point. And it got me thinking, what if we had some kind of nominal dil cost for doing the same thing with STO's captain skill points? Now, setting aside for a moment that it's bullshit design in the first place to have to spend anything at all to respec in a game--it discourages experimentation, yadda yadda--that's another conversation. If you make this selective-respec cost low enough that nobody would really think twice about impulse-spending it to get a few chosen points back, it'll work--because it would be a QoL upgrade, a new added convenience that players would want to use instead of an attempt at gouging us for something that used to be free. [link] [comments] | ||
Posted: 06 Sep 2021 07:18 PM PDT
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Every time I beam to New Romulus, it forces me to re-watch the long, unskippable intro cutscene Posted: 06 Sep 2021 01:59 PM PDT Even though I've beamed to this planet 1000 times over on my main and done every quest the planet has to offer, it replays the cutscene when you first beam to the planet. Its like 5 minutes and unskippable. I wouldn't complain if you could just ESC your way through it or if it was only like 30-60 seconds, but nope. Why, Cryptic? [link] [comments] | ||
Just another day at Starfleet: Chasing runaway soliton wave accelerated asteroids Posted: 06 Sep 2021 04:32 PM PDT | ||
Does anyone have a guess on ehen the next Lobi sale will be? Posted: 07 Sep 2021 09:39 AM PDT | ||
The resource / time investment for a new player has seriously gotten out of hand Posted: 07 Sep 2021 09:58 AM PDT So i went an took a look at the builds of the 5 highest performing Elite runs and then went and checked how much resources a new player would need to get everything those guys are using. The result is (Numbers rounded up/ down Prices as of 07.09.2021 5:30 pm (GMT+2)): 5,5 Bil EC 1700 Lobi 6000 Zen And some Dil / fleet credits to buy Trait upgrades, Tac Consoles etc. (since this is just a minor thing and can be done easy without much resource or time investment I did not count this in) Since we are not able to buy EC directly I did the math how much Dilithium or Zen a person would need. Here is the calculation of this: 5,5 Bil EC @ 9 mil EC/Master Key -> 620 Keys (rounded up by a few since buying 20 master Key packs during a sale is the most cost effective method up buying keys. Plus the player would be able to upgrade all items then without any cost) -> 31 times Master Key x20 Pack -> 1912 Zen per Pack while on sale -> 59272 Zen or 29.636.000 Dilithium So when I go and would buy this amount of Zen it would come out at ~ 460$ Getting the Dilithium with an normal account (9 Characters) even when every character would be able to refine the full 8k Dil. per day would take: 29636000/(8000*9) -> 29636000/72000= ~421 Days To get the Lobi it would take (given that the average Lobi per Lock box is 5): 1700/5= 340 Lock boxes = 340 Keys = 306.00.00.000 EC or 340/20 Master Key Packs = 17 Packs X 1912 Zen = 32504 Zen = ~ 260$ Total Cost (if someone buys all resources with IRL money) to get the gear, ship and traits: 460$+260$+60$ (for the 2 3000Zen T6 Ships) = ~780$ Now most of us have resources piled up and we will not buy all the EC from Zen. But looking at those numbers and then thinking about why I cant seem to see ppl, telling me they are testing the game out are not sticking around, once they went through the story and most of the STF. Those numbers explain a lot. No new player will invest this amount of time or money into a game when there are literally tons of other games around with a way lower entry "fee". And the ppl who are Star Trek fans already play the game actively, just log in for events or new missions or are already retired from the game. And player retention for a MMO game is crucial since new players usually bring in the most money and open new social circles up for further recruited players. Since the goal in an MMO always will be to have or get the gear that will do the highest potential damage ppl will strife for the gear no matter what. Even in games where ppl have access to raiding gear they just want the gear even if they will not do the content for it. Usually the ppl who do not do this are more interested in the story/lore/RP aspect of games so they might not even want to do advanced let alone elite content. So overall this is a problem for player acquisition and retention. Most other MMO games have regularly "Gear resets" when new expansions or content is introduced. STO do not has this mechanic to keep the gear achievable for new players nor does this mean that a interested player might say "oh there is a new expansion lets join the endgame community". The only way for a new player to do this is to fork out a lot of money and time as explained above no one will do this. What are your thought on this and how you think this could be worked out in a way that will attract and keep new players in the game what just looking at the resource investment required by a new or returning player mostly but also give the average player a chance to get the items required for the current meta builds. Don't get me wrong there should be some work involved but the level it has gotten to now is simply ridiculous. [link] [comments] | ||
DPRM console klingon/romulan from undiscovered lockbox Posted: 06 Sep 2021 11:27 PM PDT I know the DPRM console klingon/romulan have been removed from the infinity chose box. Does anyone know if you can still get them from the undiscovered lockbox? [link] [comments] | ||
How Has This Meme Not Already Been Made? Posted: 07 Sep 2021 04:01 AM PDT
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Posted: 06 Sep 2021 02:16 PM PDT I know last year's sale wasn't announced until the day of itself (morning of Star Trek Day 2020), I assume so people wouldn't hold off spending money until the sale. Do you think Cryptic will have a big Star Trek Day sale again on September 8th like they did last year? 2020's was pretty rad apparently, 20% off pretty much everything in the zen store, plus an additional 20% zen if you buy via Arc. There's a bunch of ships I want to buy, but would obviously rather wait a couple more days if the savings were as good as they were last year. [link] [comments] |
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