Star Trek Online When I want that Imperial Rift Space Set, but the most efficient Daily is a time-gated 16min TFO that can go past 30mins if bugged. |
- When I want that Imperial Rift Space Set, but the most efficient Daily is a time-gated 16min TFO that can go past 30mins if bugged.
- Sometimes this game can be beautiful beyond words
- New Captain feeling cute, might delete later XD
- A Luxurious Rescue is in order... on the Captain's Yacht!
- [Visuals] The Lobi ENT Dual Phase Cannon visuals. I was hoping they would be more red...
- "Give me warp, in the factor of, a five-six-seven-eight."
- Fleet Gagarin (T6-X) - Cant decide if I love the Iconian shield or not. (leaning on yes)
- "I am not a Starship! I am a free man!" (Ship tailor bug)
- The DiStarfleet Captain's struggle with continuing to work alongside J'ula be liek:
- Battle at the Binary Stars, last part of Event Campaign 2 starts Oct. 13 for consoles
- Sitting outside the Badlands and nabbed this gorgeous shot
- Drozana, dead or full of balloons and dancing people. Also, I want to see how many balloons you can spawn
- Got Lucky Earlier this Morning
- New badges for space barbie inbound? [DSC trailer, so not episode spoiler]
- Just got my Eaglemoss Pathfinder!
- any one using a T5-X steam runner ship yet?
- LOL @ Cryptic seeing the Luna finally show up in a show but it's already in the game and not in a lockbox
- Is it just me or does Synthwave take too long?
- Mirror Warship Question
- Players with graphics card issues temporary solution
- 2 active Starships Bug and how to fix it
- Cryptic, you guys need a add a transparent barrier around the starbase in Synthwave so ships stop getting stuck inside it.
- Mindscape story mission help
Posted: 09 Oct 2020 08:52 AM PDT
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Sometimes this game can be beautiful beyond words Posted: 09 Oct 2020 06:22 AM PDT
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New Captain feeling cute, might delete later XD Posted: 09 Oct 2020 07:40 AM PDT
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A Luxurious Rescue is in order... on the Captain's Yacht! Posted: 08 Oct 2020 08:08 PM PDT
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[Visuals] The Lobi ENT Dual Phase Cannon visuals. I was hoping they would be more red... Posted: 09 Oct 2020 03:50 AM PDT | ||
"Give me warp, in the factor of, a five-six-seven-eight." Posted: 09 Oct 2020 08:44 AM PDT | ||
Fleet Gagarin (T6-X) - Cant decide if I love the Iconian shield or not. (leaning on yes) Posted: 08 Oct 2020 11:48 PM PDT
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"I am not a Starship! I am a free man!" (Ship tailor bug) Posted: 08 Oct 2020 01:03 PM PDT
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The DiStarfleet Captain's struggle with continuing to work alongside J'ula be liek: Posted: 08 Oct 2020 04:05 PM PDT
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Battle at the Binary Stars, last part of Event Campaign 2 starts Oct. 13 for consoles Posted: 09 Oct 2020 06:35 AM PDT
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Sitting outside the Badlands and nabbed this gorgeous shot Posted: 09 Oct 2020 08:19 AM PDT
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Posted: 09 Oct 2020 05:50 AM PDT
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Got Lucky Earlier this Morning Posted: 09 Oct 2020 07:50 AM PDT
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New badges for space barbie inbound? [DSC trailer, so not episode spoiler] Posted: 09 Oct 2020 07:20 AM PDT | ||
Just got my Eaglemoss Pathfinder! Posted: 08 Oct 2020 11:12 AM PDT
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any one using a T5-X steam runner ship yet? Posted: 09 Oct 2020 02:51 AM PDT Was wandering if any one has a T5-X steamrunner class ship yet https://sto.gamepedia.com/Steamrunner_Blockade_Runner_Escort_Retrofit I'm considering getting this ship but id like to here how good it is as a T5-X [link] [comments] | ||
Posted: 08 Oct 2020 03:22 PM PDT | ||
Is it just me or does Synthwave take too long? Posted: 08 Oct 2020 04:04 PM PDT | ||
Posted: 09 Oct 2020 05:43 AM PDT If you already own the Donnie in one of its prior forms (either the Miracle Worker or Legendary version), do you get its parts as options in ship customization - or is it a standalone ship that has no other parts to kitbash with? [link] [comments] | ||
Players with graphics card issues temporary solution Posted: 09 Oct 2020 12:07 AM PDT GeForce now has STO and you can play free for an hour then log out and back in or you can pay a monthly fee for the 6hours play. Might be worth looking at as a temporary solution so you don't miss out on those dailys and things. Just a suggestion. I've been using for a few months and no issues [link] [comments] | ||
2 active Starships Bug and how to fix it Posted: 08 Oct 2020 07:57 PM PDT Already posted the Fix on the Arc Forums and in the Bug Thread here on reddit but it seems that many People cant find my Post in the Thread. I discovered an pretty simple Fix (not just a Workaround) by Accident yesterday that is solving the Problem with multiple active Starships and Problems that follow on that Bug. Just follow these Steps: - go to Space (Sol System/DS9/whatever but NOT Sector Space) - use the "switch Spaceship" Button to switch into your Shuttle - use the "switch Stpaceship" Button to switch from your Shuttle into your second active Spaceship (the one that is bugged and normally cant be switched to) - you may have to click on your regular active Spaceship to have the "switch Spaceship" Button - use the "switch Spaceship" Button to switch from your second active Spaceship to your first active Spaceship or any other Spaceship Now you have just one Spaceship plus one Shuttle active and you can use your formally bugged Spaceship again. This Fix also solves Problems with not beeing able to change or equipp Traits in the X-Trait Slot when you had 2 active Spaceships. The System is checking both active Spaceships when you try to add/change the Trait in the X-trait Slot. And you want be able to add/change the Trait if your second active Ship isnt upgraded. [link] [comments] | ||
Posted: 08 Oct 2020 11:31 AM PDT | ||
Posted: 09 Oct 2020 04:48 AM PDT So I'm running a t5 assault cruiser ship on the console (so far haven't wasted any money on the game just used free ships), and after getting through most of the story missions relatively unchallenged I can't get past dr coopers bioship in the Mindscape mission, every time I try to fire on it two undine cruisers show up and destroy me. I can kill them but only after like 30 minutes of grueling battle and by then the bio ship is fully healed and the process repeats. I'll put my ship specs below and I know it's not very good so I'm looking for advice as to whether I'm losing because my ship build is just that awful or because you need a t6 ship around this part of the missions. It seems ridiculous to me that the game could go from relatively easy ship battles to insanely difficult from one mission to the next so I don't know if my ship build is affecting it that much. Any help appreciated! T5 Assault Cruiser Forward weapons: Phaser beam array Mk 11 [Acc] Photon Torpedo launcher Mk 12 [CrtH] Phaser beam array Mk 9 Photon Torpedo launcher Mk 9 Aft weapons: Phaser beam array Mk 9 Photon Torpedo launcher Mk 9 Phaser beam array Mk 9 Photon Torpedo launcher Mk 9 Devices: Nimbus pirate distress call Scorpion fighters Shields battery Weapons battery Shield: Solanae resilient shield array Mk 12 Deflector: Positron deflector array Mk 12 [CtrlX] [HullCap] Impulse: Combat impulse engines Mk 12 [Spd]x2 Warp: Deuterium-stabilized warp core Mk 10 [E->W] [Eff] [WCap] Engineering console: Monotanium Alloy Mk 12 Monotanium Alloy Mk 3 Neutronium Alloy Mk 8 (Empty Console) Science Console: Power Insulator Mk 10 Shield Emitter Amplifier Mk 12 Tactical Console: Counter-command Multi-conduit Energy Relay Mk 12 Phaser Relay Mk 11 (Empty console) Lieutenant Tactical Station: Torpedoes High yield 1 Beams Overload 2 Ensign Tactical Station: Torpedoes High yield 1 Commander Engineering Station: Emergency power to shields 1 Emergency power to weapons 2 Boarding party 2 Eject warp plasma 2 Lt. Commander Engineering Station: Engineering team 1 Emergency power to auxiliary 2 Eject warp plasma 1 Lieutenant Science Station: Tachyon beam 1 Tractor beam 2 [link] [comments] |
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