Star Trek Online I love how bonkers it got later despite having such a pedestrian first arc |
- I love how bonkers it got later despite having such a pedestrian first arc
- Upgrade a T6 Ship for Free!
- Anyone know what ship this is???
- Heh, Kim of Borg.. You doin alright there Harry?
- Just replaying the New Frontiers arc on my engineering fed...
- Just want to put this out there: Can we please do away with the ridiculous TW cool down?
- Gayming Magazine is doing another Star Trek Online: House Divided giveaway
- TFW you've been laying low on Nimbus patiently waiting for a chance to clear your name but you just can't say no to a rooftop party...
- Yo Dawg, we heard you like holes...
- USS Atlanta patrolling the Sol system
- New Paradox-class, just in time to test the Imperial Rift Space Set with
- Devs: We will never release T7 ships.........
- New STO Office Motto: "Anyone have a Calendar?"
- Now thats a Spacewalk
- After Year of Klingon is over can we get some overhauls to the Borg/Deferi content?
- Upgrade Weekend Suggestions
- Kael: "No plans for T7 as of today"
- "Well obviously one of us has to change ..." Same Icon on 2 different Starship Traits
- The Year of...Klinon?
- I mean, that's J'mpok's face, but that sure as hell isn't his voice...
- 5000 seconds Server Not Responding - What's the record?
- Away team gurus, why does one SCI boff do so much more damage?
I love how bonkers it got later despite having such a pedestrian first arc Posted: 01 Oct 2020 11:40 PM PDT
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Posted: 02 Oct 2020 09:02 AM PDT
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Anyone know what ship this is??? Posted: 02 Oct 2020 07:28 AM PDT
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Heh, Kim of Borg.. You doin alright there Harry? Posted: 02 Oct 2020 08:46 AM PDT
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Just replaying the New Frontiers arc on my engineering fed... Posted: 02 Oct 2020 09:06 AM PDT And I just felt like expressing my appreciation for the the Kentari/Lukari arcs and characters/missions. It was one of the first times, even as a beta player, that I felt they really hit on real Trek beats, and I always enjoyed this level on the Kentari planet, because there was a lot of great set design and good (if a bit ham-fisted) visual storytelling in the map assets. I was like, "Yeah, I would very much enjoy watching this arc as an episode." [link] [comments] | ||
Just want to put this out there: Can we please do away with the ridiculous TW cool down? Posted: 02 Oct 2020 08:22 AM PDT Just a rant I guess, I made the mistake of going to the research lab and not the starbase and it's on a 14 min cool down, why? I've played since the beginning and have always hated this mechanic but now it's really annoying me. Just let us jump around where we need to go for heaven sake. Ugh. That's all. [link] [comments] | ||
Gayming Magazine is doing another Star Trek Online: House Divided giveaway Posted: 02 Oct 2020 07:51 AM PDT
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Posted: 02 Oct 2020 05:00 AM PDT
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Yo Dawg, we heard you like holes... Posted: 01 Oct 2020 07:49 PM PDT
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USS Atlanta patrolling the Sol system Posted: 02 Oct 2020 06:52 AM PDT
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New Paradox-class, just in time to test the Imperial Rift Space Set with Posted: 02 Oct 2020 08:22 AM PDT
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Devs: We will never release T7 ships......... Posted: 02 Oct 2020 09:02 AM PDT
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New STO Office Motto: "Anyone have a Calendar?" Posted: 02 Oct 2020 04:29 AM PDT | ||
Posted: 02 Oct 2020 08:50 AM PDT
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After Year of Klingon is over can we get some overhauls to the Borg/Deferi content? Posted: 02 Oct 2020 01:33 AM PDT I would say that most of the game's enemy types and environments, going back to Legacy of Romulus, still look good even today. And many of the pre-LoR enemy types like Cardassians, Jem'Hadar, Vorta, and Breen, have gotten updates over the years to make them look significantly better. Likewise, most of the pre-LoR mission arcs have gotten revamped to bring them up to a higher quality. The one exception to this is the Borg, and Deferi, content. The Borg textures, especially for their ground NPCs, look awful, just miserable. They look so low rez compared to everything else in the game. And the Deferi content(Cold War arc and Defera ground BZ) are equally just as bad looking, and poorly designed. If they revamp anything after YoK is over, it needs to be these things. there's some other small revamps that would be nice, like revamping the 2800 arc to use the new DS9 map, but thats small fish compared to this. Who else thinks this stuff needs a revamp? what would you like to see revamped otherwise? [link] [comments] | ||
Posted: 02 Oct 2020 07:55 AM PDT Any suggestions, hints, tricks, etc. for a noob on Upgrade Weekend? Thank you all! [link] [comments] | ||
Kael: "No plans for T7 as of today" Posted: 02 Oct 2020 09:51 AM PDT It was a reply to this thread, but wanted to make sure this was seen:
Also, keep an eye on his account page for all of his comments. [link] [comments] | ||
"Well obviously one of us has to change ..." Same Icon on 2 different Starship Traits Posted: 01 Oct 2020 04:34 PM PDT
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Posted: 01 Oct 2020 12:28 PM PDT
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I mean, that's J'mpok's face, but that sure as hell isn't his voice... Posted: 01 Oct 2020 01:49 PM PDT
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5000 seconds Server Not Responding - What's the record? Posted: 01 Oct 2020 12:27 PM PDT
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Away team gurus, why does one SCI boff do so much more damage? Posted: 02 Oct 2020 01:51 AM PDT SCI 1 (hologram): medical tricorder, cold fusion flash 2, hyperonic radiation, nanite monitor 2 SCI 2 (lethean): medical tricorder, seismic agitation field 2, hyperonic radiation, paradox bomb 3 I expect the boolean to do better, but weapons aren't as important to me as their boff abilities. It does look like SCM doesn't give SCI 2 credit for seismic agitation field, but that adds up to around 20 dps based on a quick glance. Looking at hilbert score: It appears that SCI 1 consistently does more damage (over several fights, some with equal gear), or I'd call it chance. On SCI 1 Hilbert score shows 595 "swings/attacks" of cold fusion flash. 329 of hyperonic radiation Maybe seismic agitation field or rapture takes longer to activate, since SCI 2 is clearly getting fewer attacks in. I don't issue commands to boffs individually. Obviously, I can pay more attention to what slacker SCI 2 is doing in order to solve this mystery. I was expecting the boffs to do similar damage. SCI 1 does have a higher crit chance now, but there was a big gap even when they had the same gear/weapons. I don't know if I've given enough information to get any insight. [link] [comments] |
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