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    Tuesday, October 6, 2020

    Star Trek Online House Shattered - Official Unofficial Bug Report Thread

    Star Trek Online House Shattered - Official Unofficial Bug Report Thread


    House Shattered - Official Unofficial Bug Report Thread

    Posted: 06 Oct 2020 10:51 AM PDT

    To make your reports more useful, please try to follow the following template:

    __

    Platform: Are you playing on PC, Playstation or XBox?

    Character/Account: What character and account the bug was encountered with.

    Bug/Issue Description: Describe the bug in as much detail as possible, ideally including both what should happen versus what does happen.

    Steps to Reproduce: Assuming the bug is reproducible, what steps must be taken to re-encounter it. As basic and 'algorithmic' as possible.

    Additional Media: If there is any supporting media to describe or 'prove' the bug, images or video, they go here.

    __

    This is meant to help your bugs be identified and hopefully fixed quicker, as well as remove some of the clutter/duplicate reports we often see in the megathread which only hinder its usefulness.

    As always, please also submit bug reports through the official channels.

    submitted by /u/grandnagusurst
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    Imperial Rift Space Set stats

    Posted: 06 Oct 2020 09:46 AM PDT

    Please stop making TFOs that take over 15 minutes without a way to speed them up.

    Posted: 06 Oct 2020 09:45 AM PDT

    17 minutes for a TFO is too long, especially when the TFO can be completed by afking for the entire TFO. The player does not actually need to do anything for the TFO to be Completed.

    submitted by /u/79215185-1feb-44c5
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    The ENT phase pistol and MACO rifle

    Posted: 06 Oct 2020 09:51 AM PDT

    Game servers are full?! I've never had this message appear before...

    Posted: 06 Oct 2020 10:08 AM PDT

    Wtf a queue to log in

    Posted: 06 Oct 2020 10:04 AM PDT

    Where have they been hiding those?

    Posted: 06 Oct 2020 09:47 AM PDT

    So, Gumarre drops from lockbox doff packs- good to know. Finally got an Aegis RND officer.

    Posted: 06 Oct 2020 10:27 AM PDT

    He's dead, J'ym...

    Posted: 06 Oct 2020 10:41 AM PDT

    Upgraded MACO rifle

    Posted: 06 Oct 2020 11:33 AM PDT

    As a completely new player, currently F2P, what tips/tricks/advice can you guys give?

    Posted: 06 Oct 2020 07:20 AM PDT

    While ive always been a big fan of science fiction, i must admit that STO completely passed me by, and i had never even heard of it until recently, and while i had some problems downloading it and getting it working, i finally did yesterday and found i loved it. So, do any more experienced players have any advice for someone completely new to the game?

    submitted by /u/Samurai_Bul
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    Epic/Rerolled Phase Pistol stats

    Posted: 06 Oct 2020 11:20 AM PDT

    Game Servers full

    Posted: 06 Oct 2020 10:11 AM PDT

    It's been a looooooong time since I last saw that, welcome back everybody!!

    submitted by /u/DD1M
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    Rubberbands, disconnects and Akamai Technologies

    Posted: 06 Oct 2020 03:58 AM PDT

    Cryptic has been using Akamai Technologies for DDoS defence for several years. Since then, there have been many problems with feel of rubberbanding and disconnects.

    Today, I have been thrown off the server with a disconnect 13 times within a few hours... Like pretty much every day. The tracert shows the problem in routing. Especially in the Akamai area, there are massive anomalies again.

    *********************************************

    1 <1 ms <1 ms <1 ms homerouter.cpe

    2 37 ms 40 ms 39 ms 10.218.154.17

    3 49 ms 39 ms 39 ms 10.218.154.17

    4 38 ms 43 ms 29 ms 10.218.154.4

    5 53 ms 39 ms 33 ms 10.218.188.3

    6 30 ms 39 ms 39 ms 10.218.188.6

    7 43 ms 30 ms 40 ms 10.218.187.2

    8 * * * Request timeout.

    9 * * * Request timeout.

    10 * * * Request timeout.

    11 48 ms 50 ms 39 ms akamai.prolexic.com [80.81.193.70]

    12 * * * Request timeout.

    13 * * * Request timeout.

    14 47 ms 45 ms 33 ms ae121.access-a.sech-fra.netarch.akamai.com [72.52.48.205]

    15 * * * Request timeout.

    16 * * * Request timeout.

    17 * * * Request timeout.

    18 3134 ms 3138 ms 3130 ms 93.191.173.63

    19 1149 ms 1140 ms 1130 ms a209-200-171-102.deploy.static.akamaitechnologies.com [209.200.171.102].

    20 * * 133 ms 198.49.243.237

    21 134 ms 136 ms 128 ms patchserver.crypticstudios.com [208.95.184.200]

    *********************************************

    This is one of many tracerts of many users that show problems with Akamai.

    I think it is really good that Cryptric does something against DDoS. But a DDoS protection should not make the game feel like it is under DDoS attack all the time.

    Is there any chance that this problem will be solved?

    submitted by /u/TiberiusSTO
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    New Epic pack from the Epic store, is it worth $35 also, StarTrek: Online is on the Epic store now!!

    Posted: 06 Oct 2020 11:33 AM PDT

    Anyone else having issues getting the free phoenix prize pack?

    Posted: 06 Oct 2020 10:23 AM PDT

    When clicking to accept the mission it won't accept it. I tried at both drozona and ds9.

    Also several guild mates have the same issue.

    submitted by /u/RJ_Dragon
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    A Warrior Must Put Their Personal Feelings Aside!

    Posted: 06 Oct 2020 05:11 AM PDT

    I just saved people millions of credits on the Mirror Warship

    Posted: 06 Oct 2020 11:16 AM PDT

    Just Realized!... So X-cited!

    Posted: 05 Oct 2020 09:37 PM PDT

    This is fine.

    Posted: 06 Oct 2020 12:21 PM PDT

    It's Been A Long Road...

    Posted: 05 Oct 2020 04:35 PM PDT

    Glitches Always Come With New Patches, But Is There Really A Line To Get Into Shattered House?

    Posted: 06 Oct 2020 11:25 AM PDT

    "Partisans" episode - Spoilers ahead

    Posted: 06 Oct 2020 12:04 PM PDT

    So what do you guys think about the episode? The story has been good so far but i feel that i repeated the patrols on ground, it was just a spam of enemies. Funny thing is that Madran got a damn t-rex to fight us... sometimes, Ferengi connections can be more scary than a assimilated Iconian. And the last space battle... I'm almost on the high end, so the battle was meh but... J'mpok appeared with just one allied fleet? I mean, he's the "emperor" now so i was expecting that it was going to be a massive space battle since we got two allied fleets to fight him, but his fleet died so fast that i had to just wait J'Ula end the transmission while i was deactivating J'mpok ship over and over again. Even so, it was a good episode, I think? Either way, what are the thoughts about the new episode for you guys? PS: If you're on the high end, play the episode on advanced or elite, probably it'll be more fun

    submitted by /u/Sea_Consideration_62
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    After Update: Skill Tree Invalid. Retrain. Oh Well!

    Posted: 06 Oct 2020 10:03 AM PDT

    Everyone check your skills tree as my and a few other players skill tree are invalid after today's update.

    submitted by /u/kutnpayste
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    YOK update 2: the Ketha Lowlands still look crappy

    Posted: 06 Oct 2020 09:22 AM PDT

    So, you updated the Empire arc, but the Ketha Lowlands map still looks crappy. The buildings look horrible when you get close:

    https://i.imgur.com/JAD46xX.jpg

    and the plants look like cardboard cutouts:

    https://i.imgur.com/JuE8Y9S.jpg

    I know YOK isn't going to be much, but is this really how a remastered episode is supposed to look?

    submitted by /u/Darren_Kitlor
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    Salvage Tab - great idea, facepalm execution

    Posted: 06 Oct 2020 11:28 AM PDT

    First of all, in order to access the "Salvage" tab, you have to open the "Upgrade" UI. This makes zero sense. Nobody's going to find it there, and nobody's going to think to look for it there. Put the salvage tab on the Inventory UI, next to "Inventory", "R&D", and "Assets". This should have been a no-brainer.

    Second, the "Salvage All Unprotected Items" button just plain doesn't work. Doesn't matter if you have the confirmation dialog enabled or disabled. The button is broken. This is a bummer, because this is the primary use case for this entire feature. Click the tab, click "salvage all", boom, done. But no.

    You can still salvage from that screen by double-clicking individual items, but that's hardly any faster than doing it from the inventory UI!

    Hope this gets improved / fixed next patch, because it's potentially so useful.

    submitted by /u/Pizzzapants
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