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    Saturday, September 5, 2020

    Star Trek Online Fun Star Trek fact!

    Star Trek Online Fun Star Trek fact!


    Fun Star Trek fact!

    Posted: 04 Sep 2020 07:26 PM PDT

    How it feels to play the Borg Red Alert misson.

    Posted: 05 Sep 2020 01:11 AM PDT

    WoK Style Uniform for the 25th Century - Please do give feedback!

    Posted: 05 Sep 2020 03:43 AM PDT

    Is that a Lukari in the background in Lower Decks?

    Posted: 05 Sep 2020 01:54 AM PDT

    Anyone wanna team for Terradome?

    Posted: 04 Sep 2020 07:21 PM PDT

    Is this a mistake or just really early for next week?

    Posted: 05 Sep 2020 07:54 AM PDT

    Wow, they actually misspelled the name of the ship in the blog. I fixed it for them! (let's see yours!)

    Posted: 04 Sep 2020 12:25 PM PDT

    Don't talk to me or my son ever again

    Posted: 04 Sep 2020 03:54 PM PDT

    Turns out it's not so little...

    Posted: 05 Sep 2020 09:20 AM PDT

    A Star Trek fan speaks out

    Posted: 04 Sep 2020 08:17 PM PDT

    There is a lot of negativity towards STO and I can't blame it. I play STO because it is a Star Trek based MMO- it is the only Star Trek based MMO. You can other MMOs that are better, but it isn't Star Trek.

    Being a server engineer for 20 years it takes a lot to keep a group of servers running. When you add in clustering, high availability, Disaster Recovery, Backups, patching (os patching), and preventive maintenance it takes a lot of cycles and not just one or two people can handle that. Add on the application (game) to that and it is more complexed. These people have to get paid. STO is F2P which means they don't charge a sub and rely on Zen sales to pay their costs. I don't know if STO makes a profit or not.

    I'm a casual player. Since I had my stroke and my medical bills are high I'm more casual. I don't care about having the best setup just one that works and I do decent. I'm not at the bottom of DPS and I'm not at the top either. I'm a lifetime sub since 2012. I use to spend $100-$200 a month on this game and now I spend about $30 a month buying Zen. Sometimes I buy ships, sometimes I use my Zen to buy Dil, and sometimes I buy keys to open lock boxes. I'm sure others are going through hardships- some have lost everything due to financial ruin because of COVID and unfortunately I know some of those people. Some are living in shelters.

    So anyway STO isn't a great game, it is not so great right now. STO is Star Trek though and you can't find that anywhere in the universe. I'll keep playing and I'll make the best of it - I encourage all of you to do the same.

    submitted by /u/CaptainZhon
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    Display Names

    Posted: 05 Sep 2020 09:47 AM PDT

    So just curious what others put in this section.

    Do y'all put first names? First and last names? Ranks? Numbers?

    submitted by /u/Quxel
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    Where did the summer ship buyout option go?

    Posted: 05 Sep 2020 09:25 AM PDT

    I was a few days away from completing it. Will the buyout option come back?

    Edit: in the past, we were able to buyout the remaining progress on the ship as long as we had the project slotted (in the old system).

    A little research reveals a similar problem after the Winter Event ended this year, which was resolved with the 1/7/20 PC patch.

    Resolved an issue that was preventing buyouts of the Winter Event from properly processing, now that the Event has ended.

    Hopefully they'll fix this next week.

    submitted by /u/ifirebird
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    Now THIS is an Alliance station!

    Posted: 04 Sep 2020 11:58 AM PDT

    Best Ground Plasma Weaponry?

    Posted: 05 Sep 2020 09:04 AM PDT

    Has anyone else noticed, on console, that the Red Alert event is acting like it's already been completed? This is the first time I've tried to do it, so I guess no Upgrade item possible this time, just a lot of dilithium???

    Posted: 05 Sep 2020 08:51 AM PDT

    September 8th is the best chance you will ever have to speak out about the gambling in this game. Don't waste the opportunity!

    Posted: 04 Sep 2020 03:53 PM PDT

    Next Tuesday is going to be a big social media event for Trek

    https://twitter.com/StarTrek/status/1301565625106444289

    There will be a bunch of live streams and chats and tweets. This is probably going to be the best chance people will ever get to speak out about the gambling in this game, and if enough people mention it in livestream chats the hosts might actually ask what they are talking about.

    So if you have had enough of this gambling dont waste the opportunity.

    #startrekgambling4kids has a nice ring to it.

    If you have any good ideas for hashtags share them and maybe if enough people agree to use the same one it will actually get noticed.

    Also, it's important that statements come across as positive/concerned rather than angry/rant. For example, here is the kind of statement that might actually get the right kind of attention:

    "I really enjoy playing the game Star Trek Online, but lately they are encouraging more and more gambling which is harmful to young people and people with addictions. Can you please ask CBS to look into this problem?"

    submitted by /u/Darren_Kitlor
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    It pains me to say this, but putting the Inquiry in a promo pack is a huge WARNING sign for the health of the game

    Posted: 04 Sep 2020 08:04 PM PDT

    So far this game has been able to survive by selling normal faction ships in the c-store and only putting the strange/unusual/rare ships in lockboxes and promo packs. The question is, what changed? Either the top devs have suddenly become insane greedy monsters, or it was decided that they actually needed to do this to keep the game going. I'm going to give the top devs the benefit of the doubt and say they aren't insane greedy monsters, so that means the game is suffering pretty badly right now. Maybe it's because of COVID and people just aren't spending as much money these days (which is entirely possible and even likely), but the fact that they felt like they actually needed to sell the ship this way is a pretty huge WARNING sign for the health of the game :(

    submitted by /u/breekileeki
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    if Account=Player then why arent they acting like it?

    Posted: 04 Sep 2020 06:12 PM PDT

    this problem has bothered me for ages ever sence they made that statement. basically i am asking why are lockbox, promo,lobi, and Phoenix (witch were account unlock event ships) all single character unlocks? its annoying that if i want X consloe set or Y trait on a certain toon i have to buy or open that ship only on that toon. i hate Mudd's market because its overpriced and where they are chucking ships for an outrageous base price then "graciously discounting" them at random the phoenix tokens are a 1/1000000 drop-rate for the ships and it isnt worth it despite the boxes being available at all times. the inquiry class (u.s.s copy/paste) is the 6/7th ship that has been added to promo/lockbox when it should have been a zen ship.

    ships that SHOULD be zen ships (3000 Z)

    1. 23c. temporal ships constitution, D7, T'liss
    2. disco constitution, D7
    3. crossfield class (prime)
    4. inquiry
    5. freedom class

    but they arent. what we shoud do to make our voices heard loud and clear is to not buy ANY key or R&D packs. tell cryptic we are done with the garbage they are feeding us. if they want to milk us like cows but are feeding us trash then our "milk" is going to be sour. i know boycotts are hard to do in online games.

    TLDR: cryptic please make lockbox,promo and phoenix ship unlocks account unlocks.

    submitted by /u/kilemeino
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    My own thoughts on the current state of STO

    Posted: 04 Sep 2020 06:48 PM PDT

    These are my own, personal thoughts on STO; I'm not looking to pile-on or steal anyone else's thunder--there've been some excellent posts lately, and I'm not going to pretend I'm going to be able to match theirs.

    Having said that, let me just state--first, and foremost--that I love STO. I've been an avid player since launch on PS4, almost four* years ago to this day. In those four* years, not only have I thoroughly enjoyed all the content and the growth into and with the game, I've also made quite a few friends in-game. I have very fond memories of playing missions each for their first time, entering the Dyson Sphere and Delta Quadrant for the first time each, participating in my first TFO, leveling my Admiralty and Duty Officer systems to max, earning a Platinum on PSN for the game, and so many other events and milestones--hell, I still remember the feeling of commanding my first-ever ship of choice, the T1 Andorian Light Escort, which was gifted to PS4 players at launch.

    I say all this to emphasize how sad I now feel about the direction of the game that I've spent six years playing. There's a sense that the good years are nearly all behind it, and that all we have in the future are continued increases in marketing gimmicks with further decreases in game quality and actual story content.

    Flying through the Gamma Quadrant feels depressing because there's nothing there; playing through older story arcs feels sad because either they point to ideas that are no longer realized (in-game) or ideas that will soon be erased (as has happened to several previous story arcs); server instability and quirky (sometimes game-breaking) bugs seem to both now be what's expected; and, to me, worst of all is the latest marketing gimmicks using the greasy, greedy tactics that so many mobile games are infamous for (FOMO, massive bundles with little value and/or no way to parse the products into easier to purchase items, as well as a forced-scarcity of many products behind low-probability gambling systems and lack of fresh content at previously (relatively) reasonable prices).

    The first four years of the game were (to me) outstanding. It had it's problems, of course--in spite of the overall decline in game content and service over the last two years, there've been plenty of identifiable QOL improvements that I wouldn't trade away at all--but the heart was still there, and there wasn't an overriding feeling of greed and money-grubbing at the level that exists now.

    End-game content is fine, even great; but many of us are also looking genuine stories and original content--the leveling process still means a lot to most players (especially new players) and shouldn't chucked aside because of one corporatist's deficit in patience and nuance. Being able to purchase new ships is expected; but charging God-awful prices for said items, or hiding them more often behind sheisty gambling systems (as a norm) stinks to high hell--I'm willing to bet that you'd get more money over time through quality C-Store ships (at legacy prices) than you currently do with your lootboxes/promo events, or at least a rough equivalence.

    I am aware of the excellent work that the devs are putting into the game, and having Star Trek alumni return for voice over work is awesome, but...it doesn't maintain a good ballast to what now feels like a sinking ship. Please, please, please stop abandoning what made this game great and choosing "easy money" over a maintaining a genuine product; please return to what made this game great by returning to original content made by, and for, true Trekkies. 2020 is already such a shitty year, for everyone...the power to not allow STO to meet that horrible trend is still in your hands.

    I realize that all of this might read as hyperbolic, or even a bit whiny, but I'm remiss if I don't post it.

    ~Fan since launch

    tl;drSTO was once an outstanding game with great ideas; it's now a cash-grabbing shell, and I'm begging that it not be.

    EDIT: *Apparently, I suck at math. Corrected for accurate time-frame.

    submitted by /u/Direwolf016
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    Returning player, best science ship and build for buffing and support your team?

    Posted: 05 Sep 2020 03:57 AM PDT

    I apparently have clearance to warp into deep space

    Posted: 04 Sep 2020 08:49 PM PDT

    Ok, Now what?

    Posted: 04 Sep 2020 07:08 PM PDT

    My problems with Measure of Morality (and the associated TFO)....

    Posted: 04 Sep 2020 07:22 PM PDT

    Oh, I have no problem with the content of the mission itself. It's a lot of fun. However, in the second part, aboard the Borg ship, one of the hazards is electrifying the floor, which unfortunately produces a very intense strobing effect, particularly in the final battle with the Borg Queen. And while I'm not epileptic, I am photosensitive enough that that portion usually winds up with me having to close my eyes constantly because I'm wincing in pain. Is there any way to convince the devs to maybe turn that down?

    submitted by /u/OhEagle
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