Star Trek Online When you're not included in the rocket launch competition... |
- When you're not included in the rocket launch competition...
- I started a Klingon Recruit and just got my favorite Klingon ship and here she is (apologies for it not being my usual standard but I am having issues with my editor :( )
- Coming back after a bit and having a couple of questions regarding inventory and duty officers
- Vorgon Cruiser, Alliance Shield.
- Sonic Shower Thought: Allow players to forgo rewards from a TFO, to prevent that TFO from going on cooldown.
- How do you hail star fleet to report
- My Mixed Dimensions ships came in way earlier than expected! Though that isn’t how you spell Ulysses guys...
- Legendary Jem’Hadar Pack ideas?
- What could possibly go wrong.
- Is chroniton an "exotic" energy type? Is that why it's not one of the Cyclical Modulation energy types?
- Character is invisible in tailor
- Fleet store transfers
- Star Trek Online - DSC Starfleet - Here Come The Cardassians | EP 26
- Klingon recruit outro?
- Plan to buy the KDF Captain bundle, but wait for delta event on April 15 to claim it
- Cyclical Modulation starship weapons: a meet-in-the-middle solution
When you're not included in the rocket launch competition... Posted: 09 Apr 2021 06:20 PM PDT
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Posted: 10 Apr 2021 03:40 AM PDT
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Coming back after a bit and having a couple of questions regarding inventory and duty officers Posted: 10 Apr 2021 06:36 AM PDT EDIT : SOLVED! Thanks for the replies. I hope that if any old-timer like me encounter this issue will find this post as solution. Greetings, i recently started playing again after a few year hiatus. I noticed that my lvl 51 KDF toon can't send duty officers, which is odd since i'm pretty sure they were already active at that level, but idk if they changed something (but hovering over the button it says that i should have them active by lvl 11). If anyone could tell me how\where to fix it, it would be awesome. Second thing i seem to have a bunch of people in my inventory and i have no idea what to do with them (see screenshot below)... again, if someone could tell me how\what to do with it it would be awesome. [link] [comments] | ||
Vorgon Cruiser, Alliance Shield. Posted: 10 Apr 2021 04:35 AM PDT
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Posted: 09 Apr 2021 04:45 PM PDT This doesn't have to be anything crazy, just a menu option like difficulty to select if you want to receive rewards for the TFO. If you chose to not receive rewards for the TFO, the TFO doesn't go on cooldown. This is similar to the idea of when in a premade HSE, players can leave the TFO after the Queen is defeated but before scanning to prevent the Queue from going on cooldown. This is specifically for players who no longer need the rewards from TFOs but don't want to wait the 30 minute cooldown to enjoy their favorite Also as an extra, add something in game to track the number of times a TFO has been played, and / or its rewards forgone. [link] [comments] | ||
How do you hail star fleet to report Posted: 10 Apr 2021 08:26 AM PDT I am a new player and I can't figure out for the life of me how to hail star fleet to report [link] [comments] | ||
Posted: 10 Apr 2021 10:02 AM PDT
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Legendary Jem’Hadar Pack ideas? Posted: 10 Apr 2021 08:22 AM PDT So, I've seen some posts about future pack ideas, and see that some are forwarding the notion of single-ship-plus-fluff packs for the 2409 Feddies. This makes some sense, but while I disagree with some ideas as to which ship would be included (the Oberth is not "legendary," sorry), it makes me ask a more important question: What do you do for the Jem'Hadar? Of course, the most legendary ship (both in canon and in the history of this game) is the Bug ship. And of course, you're lying to yourself if you don't think that a Legendary Bugship will come at some point. The JHSS in Mudd's doesn't matter, because "T6 capable" was a thing for those that don't remember. Cryptic will absolutely eat their own lunch, in favor of "the new hotness." They did it before, literally, with this ship. My wish for the ship itself is like many others... 5/2 layout, Pilot or Miracle Worker primary, Vanguard Wingmen... all of that seems like a given. Again, my question is for this discussion: what do you do for a faction that STARTS at near-endgame? You can't offer a level-up token. It makes zero sense. Cryptic has to know that. So, what do you offer instead? It's not going to be much, as the rest of the pack is "fluff." Sure, you could throw in some small stack of BTA keys, and/or some T6X upgrades... but that is a bit boring. Most of these legendary packs offer themed items, so here is a list of potential themed items:
COST: Obviously, the key is going to be the price. More obviously, I want to see the "juice being worth the squeeze." If Cryptic charges 12k Zen for this ship, then I don't think doing most of this list (including my space weapons idea) is unreasonable. Now, if they decided to do something closer to the Mirror Galaxy-X, then I could see more of the smaller items being stuck in there. Even if they made a L-Bug with Intel primary (YAWN, we have too many Intel ships right now), it would be a very good ship with a very good trait and console. I'd pay 6k Zen, no sale, for the ship by itself, no fluff. But, I don't think they'll do that, and I'm seriously doubtful we'll get something as cheap as the Gal-X again. So, what are your thoughts? Anything I've overlooked? Thanks for reading! [link] [comments] | ||
Posted: 09 Apr 2021 03:01 PM PDT
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Posted: 09 Apr 2021 03:58 PM PDT | ||
Character is invisible in tailor Posted: 10 Apr 2021 03:39 AM PDT My sister just started playing STO, and she's made a 25c Federation unjoined Trill. She's been getting on well, but she has run into an issue. Whenever she tries to change her outfit, in the character customisation screen the main window on the right where the character appears is blank expect for the occasional visible sliver of brown. We have tried changing the costume, zooming in and out, changing the lighting settings, even closing and reopening the game, and we can't find any way to make it work. [link] [comments] | ||
Posted: 09 Apr 2021 03:03 PM PDT I'm going to delete a couple rarely used characters for delta recruits, but each of them have a couple hundred thousand fleet credits I need to spend. The only thing I've found that I can buy and transfer to alts appears to be DOFFs. That's fine, but am I missing anything? Thanks [link] [comments] | ||
Star Trek Online - DSC Starfleet - Here Come The Cardassians | EP 26 Posted: 10 Apr 2021 08:38 AM PDT
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Posted: 09 Apr 2021 10:32 PM PDT SPOILERS AHEAD!!! So, yesterday i have finished the klingon recruit story, but i feel it is incomplete. Ok, now i know who was giving me tips on the enemies of the empire, but i still don't feel being done with it. Is it because the Klingon Civil War is not finished or I missed something? [link] [comments] | ||
Plan to buy the KDF Captain bundle, but wait for delta event on April 15 to claim it Posted: 09 Apr 2021 09:54 PM PDT Is this a feasible plan? I have the dilithium/zen via all my alts. [link] [comments] | ||
Cyclical Modulation starship weapons: a meet-in-the-middle solution Posted: 09 Apr 2021 06:28 PM PDT The Cyclical Modulation tech already exists for ground weapons, why not apply it to a set of space weapons - cannons, turrets, dual beam banks, beam arrays… with unlimited usage on a ship - no "one at a time" thing. There's those that want customized-color beams. As Kael said a week or two ago on TFW, the hue shaders were pulled at the request of CBS (since phasers are supposed to be blue or orange, etc.) Cyclical Modulation weapons, I think, would be a good way to meet in the middle; instead of on the melee control, instead the cycler would be in the Tactical Officer menu; so they wouldn't have to deal with implementing a hue shader - somehow - on console, since it uses existing tech, and folks who want to custom-color their weapons have that capability (to an extent). The catch is all the energy weapons would be on the same cycler, so they'd be all firing the same type. Since the originals were part of a Borg-themed event, maybe these could be a Borg-themed Event Campaign III, Part 4 or 5. Just an idea. [link] [comments] |
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