• Breaking News

    Wednesday, November 18, 2020

    Star Trek Online The Titan is in the C-Store!

    Star Trek Online The Titan is in the C-Store!


    The Titan is in the C-Store!

    Posted: 18 Nov 2020 09:01 AM PST

    Exclusive in-game images of the remastered Luna-class and more of the new 25c Titan-class (links within post)

    Posted: 18 Nov 2020 09:17 AM PST

    Will the t6 Titan get experimental weapon slot when in tac mode like the Mirror Discovery? Cause no mention of it in the blog,..

    Posted: 18 Nov 2020 11:26 AM PST

    It describes what it does in science mode, the sec deflector and the other things, but for tac mode says nothing. No mention also that the commander Sci goes to Tac in tactical mode either... And if it gets experimental weapon, what will it be?

    submitted by /u/KathyJaneway
    [link] [comments]

    Martok, I don't think this is the time for that

    Posted: 18 Nov 2020 09:52 AM PST

    Star Trek Online has really helped me appreciate Star Trek Enterprise

    Posted: 18 Nov 2020 12:26 PM PST

    When Star Trek Enterprise came out i was in middle school and I didn't like the earlier story telling of events of a captain the star trek lore never really talked about in future story lines, considering how big of a deal Daniels made Archer out to be. Thanks to Star trek online and its story lines I can appreciate Enterprise now, Heck a couple of weeks ago I started watching it for really the first time because I wanted to find out what happened to Kal Dano after Stormbound and I have been watching it though since. I really like that the "loose"/one off threads seemed to get resolved in STO. Elachi, Sphere builders, heck I LOVE the Temporal Cold War arc, and the more backstory the game gives to the Na'kuhl really added to the episode I just watched (Storm Front) as I knew why Vosk hated temporal agents.

    I hope the game helps me find an appreciation for Discovery but only time will tell.

    I'm really loving season 4 and the episodes spent around earth and vulcan. felt really soap opera dramay to me but that why I liked it lol. Shran is my favorite character.

    submitted by /u/necromagiks
    [link] [comments]

    Come on man, it's been over 10 years now

    Posted: 17 Nov 2020 02:37 PM PST

    Hello, fellow kids! Which deflector and impulse engine should I yeet into this ship's Visual slots?

    Posted: 18 Nov 2020 06:15 AM PST

    T6 discount token for newer ships?

    Posted: 18 Nov 2020 11:50 AM PST

    How long does it usually take until new ships can be bought with the tokens? i wanted the Jem hadar one (mostly for the pets) but can't use the token yet. The release was 3 Month ago

    submitted by /u/command88
    [link] [comments]

    Did they ever remove a certain NPC from the delta quadrant patrol?

    Posted: 18 Nov 2020 11:04 AM PST

    A while back they nuked a bunch of NPC's in the game for reasons I am sure most people know. However those were just social zone NPC's for the most part but I remember a patrol where you meet hugh in the delta quadrant and help him deal with an attack on some cooperative ships. I can't recall the system but did they strip him from that or no? It had the borg juggernaut before they released it as a player ship.

    (edited because I put in collective rather than cooperative)

    submitted by /u/GlaxorMode
    [link] [comments]

    The Free to Play Experience: Thoughts from a "paid" player

    Posted: 17 Nov 2020 06:41 PM PST

    The Free to Play Experience: Thoughts from a "paid" player

    I rejoined STO in early 2020 after several years away (think Legacy of Romulus). When I came back, I kind of dove in: started to budget to buy about 5000 zen per month, picked up the LTS on a 50% sale in April, picked up the legendary fed pack, etc.

    I really love the game, and spending on it helped keep "the grind" from getting too bad... but I was curious, how is the grind for a true F2P player?

    At first I thought about spinning up a new character and just not allowing myself to use any "paid" features, but that's tough... Even if I don't use my ships, I get admiralty cards, slots, the extra V. Adm. token, etc. Also, it's kind of hard to have the will power to not use my resources on the "F2P" chraracter. I decided the right approach was to spin up a whole new account and NEVER spend cash.

    That was about a month ago. I've been playing my "F2P" account as my main since then. It's been pretty fun and I thought I might share my perspective on the free to play experience as it compares to the paid one.

    The First Character

    I decided to spin up a Federation-allied Romulan captain as my 'main' character on this account. Like most Star Trek fans, I'm a federation guy. The Romulan tutorial and story arc are some of the best in the game, and I never really played through them on my regular account. This would be a good time to enjoy that content. I also feel the whole STO story makes more sense as a Romulan. Belonging to a budding nation's navy helps explain why a Fleet Admiral still flies around patroling the beta quadrant and helping tag Epohh.

    These are all good reasons for running Romulan, but my real reason was more practical: Playing as a Romulan gives me cheaper access to Superior Romulan Operative Bridge Officers (SRO) and the Dynamic Power Redistributor Module console (DPRM) while allowing me to fly all my favorite Starfleet ships.

    Leveling Up

    The F2P experience during the leveling up process is pretty much the same as it is for a paid player. The most important difference is that as I F2P player, I don't have access to a scaling T6 ship while I level. This is kind of a blessing in disguise in my books. I've found that the T6 "scaling" ships tend to outperform T1-T4, but needing to rely on the allowed me to play around with a greater variety of ships. This is important, since once I hit level 65 that variety got cut down in a pretty big way...

    Since I've played most story content before, I did a lot of skipping in order to pick up mission rewards that would suit my final build. I decided to focus on disruptors, since they're one of the easier energy types to play without dropping cash (easiest is definitely phasers, but disruptors are close). I played Echoes of Light repeatedly for the Entoiled Techonology set, Brushfire for the House Martok Omni & Defense Configuration Engineering Console, Blood of the Ancients for the Preserver Resonant Set, and one playthrough of Beyond the Nexus for Reinforced Armaments. I also played Smash & Grab numerous times in order to pick up Plasma-Disruptor Beam Arrays. I noticed a lot of earlier build guides suggested these as beams. I'm guessing the move to rolling proc's every weapon cycle instead of every shot reduced the value of these, since they give up a modified in order to have both the plasma and disruptor procs. I did eventually ditch them in favour of standard Disruptor DBB's once I hit Level 65, but I do recommend keeping Smash & Grab in mind while levelling, since it's a quick episode that pumps out beams. (A little clarification on Plasma-Disruptors: They have both procs, but they are disruptors not plasma weapons. This means that plasma boosting tactical consoles do not boost their damage).

    Choosing my Free Endgame Ships

    I really wish that federation-allied Romulan captains could choose federation ships to use with their tokens. I do like warbirds, but I would have loved to pick up the T5 Sovereign Assault Cruiser and T5 Defiant Tactical Escort Retrofit as my free ships. Instead, I got Ha'apax Advanced Warbird with my R.Adm. token and the Mogai Heavy Warbird Retrofit with my V.Adm. token. I consider choosing the Mogai to have been a mistake. Not because it's a bad ship, but because I knew I'd want to eventually pick up the Emergency Weapon Cycle trait, and the most efficient way to get that is the Morrigu. What I failed to realise is that the Morrigu is the T6 Mogai. So what's the problem? My plan was to eventually upgrade my V.Adm. ship as a low-cost way to get another endgame ready ship...but why bother? The T5U Mogai is just a worse Morrigu... I also planned on grinding my way to the Romulan Elite pack with it's T6 Malem, so the T'Varo Retrofit was not a better choice. (At least I realised that at the time...) the ship I should have picked up was the D'Deridex. Why? Not because it's a particularly great ship: It handles like a Starbase. Mostly because I know I will never bother grinding for the T6 version, and the D'Deridex is the iconic Romulan ship. Oh well, missed opportunity I suppose.

    The First Wall: Level 65

    We've all know that mission difficulty scales as you level. This scaling is not linear though. I knew this going in, so I made sure to have my V.Adm. ship decked out with blue/purple weapons, and purple everything else by the time I hit level 65. I chose to use the Bajor Defense set for D/E/S, mostly for the the two piece pump to Phasers/Disruptors/Plasma weapons. Kitting out the ship this way does make it possible to play the content, including TFO's on Normal. It doesn't mean you'll never blow up. I'm sure a better pilot could have handled this better, and probably done better than I did at this point. Perhaps even run Advanced TFO's without a single piece of XV gear and with a regular T5 ship but I found that flying a non-upgraded T5 V-Adm ship was unpleasant. It was time to start the grind.

    The Grind Part 1 - You're gonna need a bigger boat

    Not actually bigger, but better... I was not happy with the specs of a non-upgraded V.Adm. T5 ship, so I decided to hit the ol' exchange and see what it would cost me for something a little tougher. There are numerous T5 ships on the exchange that sell for less than the standard 15M energy credit cap. 2 of those have free upgrades to T5U included: The Hirogen Hunter Heavy Escort and the Undine Nicor Warship. The Nicor is a little pricier than the Hunter since it was retired from the lockbox T5 prize box earlier in 2020, so I went with the Hunter for an affordable 3M EC. Grinding 3M EC wasn't that bad. I found a few techniques to help, the simplest of which were Tour the Galaxy and Endeavors. My Mogai's singularity core didn't extend the length of slipstream or reduce the cooldown, so it was only good for a few hundred thousand EC per day, but combined with endeavors, admiralty (tough with so few ship cards!) and running Rescue and Search and Ninth Rule a few times per day, I was able to save up enough credits in just a few days. I bought my Hunter for a cool 3M EC and named her: RRW D'Liru.

    The Grind Part 2 - Moving past mission rewards

    By this point, I had changed my weapons, dropping the Plasma-Disruptor Beam Arrays in favor of a pair of Disruptor Dual Beam Banks up front, combined with the Nausicaan Beam Array and Energy Torpedo, then the House Martok Omni in the back along with a pair of Plasma-Disruptor Beam Arrays. I knew I wanted to be able to hit from the front with everything, so I switched out the rear BA's for the Kinetic Cutting Beam and a Disruptor Omni from the exchange. I also picked up the Assimilated Module and Zero-Point Energy Harness. I decided to put a pause on Reputation gear after that, though. I'd like to save a little dil, so I'll wait until my reputations hit Tier 6 and I can finish the projects at a discount. There's a lot of good stuff I can use, like the Terran and Romulan Disruptor Beam Arrays, but those can wait.

    In the mean time, I began saving up dilithium for Phoenix upgrades (and of course, crossing my fingers for an epic token) and saving my credits for the holy grail of consoles: DPRM. At the time that I bought mine, these were floating right around the 15 million mark... I needed to cap out my EC to get this. Thankfully, I had picked up a few admiralty ships to help gain EC that way, and the Obelisk warp core to make Tour the Galaxy more profitable. With little effort, I can tour the entire Beta Quadrant and a planet or two in the Alpha quadrant to earn a pretty solid chunk of EC. Combined with endeavors and admiralty, I'm well over a million per day without wearing myself out. A week and a half, and I had my DPRM console. I moved down my list and picked up hull image refractors. This brings me to a pretty satisfactory ship, with only about a month's worth of playing to get there. I also picked up a Nicor for kicks. I haven't kitted it all out yet, I'm thinking of running it with Antiproton Dual Heavy Cannons. We'll see.

    I also dropped a little EC on some traits Honored Dead and Onboard Dilithium Recrystalizer. I've combined these with The Best Defense from House Pegh and Predictive Algorithms to round out my straship traits. Not the best suite of starship traits, but not bad on a budget.

    The R.R.W. D'Liru : My F2P Escort ship. Please note, the tactical console on the far right is a Bellum Distributed Energy Manifold, not a standard one. This has a higher boost for beams than a normal one, along with a boost of +1.4% to CritH. Kind of a poor man's Vulnerability Locators

    Next Steps

    So what's next for my F2P captain? Well, I think it's time to start selling dilithium for zen. I'd like to pick up the Malem Light Warbird from the Romulan Packfor it's trait: Withering Barrage. The pack is only 1,600 zen at 20% off, so the grind shouldn't really wear me out. I also need to buy the EC cap increase, since there are plenty of goodies priced above 15 million. (Like an Upgrade token for my Mogai!) Once I reach T6 in a few reputations I'll round out my build with reputation gear. And also start picking up cannons for to build a few ships around Withering Barrage. I plan on picking up the Fleet Shepard with my first five Fleet Ship Modules. It should be winter by the time I've done that, most likely and I will have also tossed the Winter Event ship in to my roster. Locators will need to be picked up somewhere in there too. That will take a bit of admiralty & TFO grinding for sure.

    Closing Thoughts on the F2P experience

    I've enjoyed trying F2P out. It's a grindier experience, but with the right strategy, you can gear up your fleet without burning out. I do find I'm more excited about my ships when I need to work hard to get. I tend to enjoy the grind more because of the delayed gratification that goes with it. I spent the last few days itching to buy Hull Image Refractors and when I did and finally threw them on for a run through Rescue and Search I loved seeing that effort pay off. By comparison, on my paid acount Hull Image Refractors were just a think to pick up after a key sale. Both the paid and F2P experience have unique benefits, and I'm not sure one is truly better than the other, though I will say that I do take a bit more pride in my F2P account than I do in my paid one. It's almost like the difference between buying or crafting something by hand: It's easier to take pride in the thing you built yourself. It has certainly been an interesting experience!

    submitted by /u/ErikRogers
    [link] [comments]

    Gagarin beamboat vs cannon build

    Posted: 18 Nov 2020 12:05 PM PST

    Hi, so I'm a long-standing player of STO, used to play on PC, but recently now playing on console due to my old PC blowing up. I've played STO for years but never had time to commit to the endgame so am in no where near a position to know anything. However, I have recently bought the Gagarin battle cruiser for my Fed Eng character. This character is very much spec'd for beams, but am wondering if a cannon build would work if I were to respect my too . Any thoughts or suggestions would be greatly appreciated

    submitted by /u/Powelly999
    [link] [comments]

    Best carrier ship?

    Posted: 18 Nov 2020 06:36 AM PST

    So I've decided to roll a new main in a tos tact captain. I've figured out my most fun ships gave hangers. So I have a couple of ships now along with enough lobi and t6 infinity pack. I'd love to hear your thoughts on what you guys think is the best.

    submitted by /u/wardensarecool
    [link] [comments]

    U.S.S. Shakaar with Nukara vanity shield

    Posted: 18 Nov 2020 12:09 PM PST

    Warbird conundrum

    Posted: 18 Nov 2020 11:16 AM PST

    So I have been told for a long time to get a warbird for my main (tac fed) toon & now I'm looking at whether to sell the modules and save for the crossfield or look into what fleet warbirds are worth anything

    submitted by /u/JasonElemus
    [link] [comments]

    S31 BC + Sentry Mode

    Posted: 18 Nov 2020 08:57 AM PST

    Not sure if this is working as intended but you can't deploy the drone swarm from the S31 battlecruiser and use Sentry Mode at the same time

    submitted by /u/ForerunnerLore
    [link] [comments]

    Bridge Officer (BOff) specializations and T6 specialization seats

    Posted: 18 Nov 2020 08:26 AM PST

    Trying to wrap my head around Bridge Officer specializations and how they work.

    So far, this is what I've found. Correct me if I'm wrong...

    1. Bridge Officers can come with a specialization or be taught a specialization from a manual. This gives them additional abilities/skills for ground/space.

    2. Ground specialization skills are available for ground missions, space specialization skills require a T6 ship with a special seat that matches the bridge officer specialization.

    3. When seated in one of these special seats, your BOff can use EITHER their set of normal skills, OR their set of specialization skills, but not both.

    4. Bridge Officers can learn multiple specializations and can switch between them without retraining, similar to how your character works.

    5. Not all T6 ships have a "seat specialization" and if they have one it is specific to each ship and cannot be changed.

    6. There aren't any T6 ships with multiple specialization seats.

    submitted by /u/wkrick
    [link] [comments]

    Wish we had more Permanent Devices...

    Posted: 17 Nov 2020 04:22 PM PST

    And I don't mean more Distress Call devices that all share the same cooldown like the Nimbus Pirates, Beacon of Kahless, etc. I mean like the Red Matter Capacitor, Subspace Field Modulator, and the Temporal Negotiator.

    submitted by /u/SirUrza
    [link] [comments]

    Power Level Question

    Posted: 18 Nov 2020 02:53 AM PST

    Science Character, I am trying to exceed my Auxillary power Level constantly over 125 with special Warpcores I have a Limit of 130, so when I activate Aux to Auxillary I which gives me 20+ Auxillary Power I can't get over 130 is there anything which can surpass this?

    submitted by /u/Sheev_Plapatine
    [link] [comments]

    Logic...?

    Posted: 18 Nov 2020 11:25 AM PST

    Inquiry Battlecruiser - a FED ship commanded by Riker. Seen in a couple Picard episodes (in dozens). Does have an existing STO variant available already for years.

    Titan Science-Destroyer - a FED ship commanded by Riker. Seen only in the books and one Lower Decks episode. Does have an existing STO variant available already for years.

    Former released as a new Avenger variant in the Infinity Promo Pack - arguably the most expensive lottery in the game at the moment.

    Latter released in the C-Store with a new skin, AND a revamped skin of an existing ship model.

    I really wonder what's Cryptic thought process behind ship releases... Everything can happen at this point.

    Obviously the latter release is preferable for the majority of players and I certainly hope we'll be seeing more of C-Store releases, and not Infinity Packs.

    submitted by /u/SuavekS
    [link] [comments]

    Get The Right Loadout

    Posted: 18 Nov 2020 06:01 AM PST

    i experienced some uncomfortable things about it, ship traits and equipments is sometimes changed suddenly and to overcome this i have to save double loadouts for one build, because sometimes i can't load if i saved it in only one loadout.

    This particular feeling about loadout bugs is like having mutiny onboard my ship, things changed without my permission.

    Get the right loadout but the loadout is not right, perhaps STO team can fixed this A.S.A.P.

    submitted by /u/superkops
    [link] [comments]

    FYI - Ships that aren't Full-Spec (despite their names)

    Posted: 17 Nov 2020 02:31 PM PST

    After looking at the Paradox Temporal Dreadnought in the recent bundle, I was curious about this, so I dug into it and figured I'd share:

    Usually, when a ship has the name of a specialization in its class name (command, intel, miracle worker, pilot, or temporal), that indicates that the ship is "full-spec" (has a commander seat in that spec, along with some special abilities). Not all full-spec ships have this of course, but generally ships that do have it are full-spec... With a handful of exceptions.

    So, these are the 7 ships that have a spec in their class name, but are not full-spec:

    • Archon Intel Assault Cruiser (& Fleet version)

    • Visier Command Assault Cruiser (& Fleet version)

    • Elachi Sheshar Command Dreadnought Cruiser

    • Elachi Sheshar Intel Dreadnought Cruiser

    • Paradox Temporal Dreadnought

    Most of the them have a LtCmdr seat of the named spec, except for the Paradox which is Intel/Command.

    This is not a complaint or anything. Just a tidbit of useless trivia :)

    submitted by /u/Fleffle
    [link] [comments]

    Is there an issue with traits in loadouts?

    Posted: 17 Nov 2020 08:07 PM PST

    The traits for my battlecruiser keep getting swapped after I drop into a TFO with the traits for my escort and it's irritating.

    submitted by /u/alexravette
    [link] [comments]

    STO Newbie how do I use reputation marks?

    Posted: 18 Nov 2020 02:19 AM PST

    I keep reading about reputation projects that use the marks, but I don't know how to access them? Also I'm level 40, any tips on what I should be doing?

    submitted by /u/BeardyWeirdy123
    [link] [comments]

    No comments:

    Post a Comment