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    Thursday, April 22, 2021

    Star Trek Online Ye Be Warned! - Battle of Procyon V returns to Random Queue

    Star Trek Online Ye Be Warned! - Battle of Procyon V returns to Random Queue


    Ye Be Warned! - Battle of Procyon V returns to Random Queue

    Posted: 22 Apr 2021 02:33 AM PDT

    Considering most of us blast through a Cube in about 10 seconds flat, you'd think the Borg would have adapted to be less cocky

    Posted: 22 Apr 2021 04:15 AM PDT

    Every time they warp in it's all "Resistance is futile, lower your shields and prepare to be assimilated"

    And then one heavily upgraded Miranda class, barely breaking a sweat, casually blasts 1 million Borg into 100 million little pieces of Borg.

    And this has been going on for 10 years - how have the Borg not adapted to this? Surely their greeting should be "We are the Borg, you will use us for target practice. Don't bother with your shields, you can just hull tank us if necessary" by now?

    Yet they still swan in like they own the place. Maybe they're not as adaptable as they like to think?

    submitted by /u/audigex
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    It’s behind me, isn’t it....�� I’m fine, everything’s fine...

    Posted: 22 Apr 2021 07:21 AM PDT

    Suggestion: Filter Ships by Faction

    Posted: 22 Apr 2021 03:52 AM PDT

    Suggestion: Filter Ships by Faction

    Maybe this option already exists. But if it does I haven't found it.

    It's great that we have so many ships to choose from and once your character reaches max level they're able to choose any ship from any faction. But this long list is annoying to go through and the main reason my Klingon Recruit hasn't gotten a new ship since the one they got as a reward out of some recruitment task. Just look at how long that blue bar is and how small the segments within it are with everything being shown.

    https://preview.redd.it/dr35djoudpu61.jpg?width=1920&format=pjpg&auto=webp&s=bd5e0d8b1c27b2919fc25ed0d91cfb5015db60ea

    Now before my Klingon Recruit I've never played the KDF before, I don't know what on offer. But every time I go to Category in the top left, and uncheck everything except Bird of Prey (the only category that seems "Klingon" to me), I still feel like there's a lot of KDF ships being filtered out. For example I'm sure there's KDF Science Ships I'm not seeing cause I unchecked the box for Science Ships.

    Should it be more boxes within the Category dropdown menu or be it's own dropdown menu entirely, I am not sure. But I'd like the ability to uncheck a box and remove all ships tied to a certain faction from this list. Federation, KDF, Republic, Dominion, and maybe Alliance being options. Or perhaps Alliance ships should fall under all categories so they always show up regardless of which box you have marked.

    submitted by /u/CharlesChamp
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    The Tragic Story of the Virinat Colony in Three Frames (Environment Art Appreciation)

    Posted: 22 Apr 2021 09:26 AM PDT

    Farewell for now Bozeman

    Posted: 22 Apr 2021 05:51 AM PDT

    20% Off Lobi on Console

    Posted: 22 Apr 2021 08:21 AM PDT

    Overgrown Caves reminds me of Lower Decks

    Posted: 21 Apr 2021 02:31 PM PDT

    How about lifting the restrictions on the cyclic modulation weaponry?

    Posted: 22 Apr 2021 04:33 AM PDT

    The Borg Resurgence event awarded these unique weapons (https://sto.fandom.com/wiki/Cyclic_Modulation_weapons_(ground)#Compression_Pistol - one pistol, a rifle and a assault weapon). It is currently limited to one item per character (one pistol, one rifle etc.).

    I don't really see why that is - it's not really powerful. However, I see it as a perfect ground weapon for the Khitomer Alliance and I'd like to outfit my Alliance crew with these weapons - but I can only use one pistol on my character, my BOFFs can't use it.

    EDIT: Thanks to /u/Rescueranger778 I now know that you can just issue one to your BOFF, then claim the box again. Rinse and repeat. Oh well, this is now a PSA that you can do that!

    Also, I do think the sniper rifle still has visual glitches and is not displaying properly?​​

    submitted by /u/Angrytarg
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    Voth campaign... Is it possible to get the points?

    Posted: 22 Apr 2021 10:02 AM PDT

    This is my first campaign so I'm not clear on how it works. Is it possible to get enough points just from playing each day to hit the 3500 target?

    Thanks

    submitted by /u/Marcusuk1
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    FYI - Hard Points in breach event count towards Klingon Recruit Ambush Kills! Have fun :)

    Posted: 22 Apr 2021 09:41 AM PDT

    Just in case anyone was struggling!

    submitted by /u/j86southpaw
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    The most multipurpose ship in zen store to spend the Xperimental upgrade token

    Posted: 22 Apr 2021 09:23 AM PDT

    I will have one token to get a ship upgraded, and I'm looking for a ship which is suitable for multiple builds (eg cannon, DBB, beam array, optionally some science stuff too, but its a wet dream probably).
    The aim is to be able to use it for other characters as well.

    Looking on DPS league, the T6 Jem'hadar vanguard is s a good candidate (at least it is listed both the cannon and the beam guide), I just wonder if there better options.

    (I have no preference or ship what I like to play it with most :) )

    submitted by /u/lammaer
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    I, like Star Fleet, am tired of blasting space jerks. Where are some good places I could warp to that are nice to look at?

    Posted: 21 Apr 2021 11:26 PM PDT

    I've played a fair bit of the game, I have a T6 ship

    submitted by /u/whitethumbnails
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    Why isn't Ba'ul stuff in infinity lock box yet?

    Posted: 21 Apr 2021 11:58 PM PDT

    It's been 10 months since the launch of Angel's Wake Lock Box and even the new Picard Lock Box has retired, yet the Angel Box stuff is still not in the infinity lock box. That's quite overdue right? Not to mention the Intellegence Agent Attache trait price is through the roof now.

    submitted by /u/cal_the_inquisitor
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    Wishful thinking, but Truth in Advertising on Admiralty missions, please?

    Posted: 22 Apr 2021 10:03 AM PDT

    Wishful thinking, but Truth in Advertising on Admiralty missions, please?

    I really am tired of giving more ship than required to a mission, having 100% chance of success, then failing it. :/ Please fix this?

    <img> https://imgur.com/Rz1rQ8c </img>

    submitted by /u/AuroraKet
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    New ship being announced next week

    Posted: 21 Apr 2021 02:16 PM PDT

    Quick Start Guide to Rep Grinding

    Posted: 21 Apr 2021 05:28 PM PDT

    Howdy!

    I've had a few conversations lately about rep grinding, and I thought I'd share some pointers. I've been playing since launch in 2010, and these are the grindy shortcuts I've landed on, over the years. Hope it's helpful!

    So here's a quick start guide to grinding reps:

    • Nukara... (CCA is the fastest queue in the game). Get 135 Nukara marks in about three minutes.
    • Omega... (ISA is the second fastest queue in the game, though it can be lightning fast if you happen to pop with some high DPSers). 130 Omega marks in five minutes or so.
    • Romulan... (65 marks for doing Acamar patrol which involves some dialogue, and then destroying two Romulan ships)
    • Dyson... (pop in to the ground BZ and do one of those ones where you have to move the device along a track. Even better if someone is already half done it when you get there. Super quick 65 marks.)
    • Undine... (while you're in the sphere, pick up 65 undine marks at a time by completing any task in the undine space battle zone, OR run UAA for a shitload of marks at once. A good run can net you well over 300 Undine marks)
    • Delta... (Assist Ocampa Freighter is super fast and gives you 65 Delta marks)
    • Terran & Temporal... (package deal! Pop over to the badlands and complete any one section's task for a set of Terran AND temporal marks)
    • Lukari... (head to Gon'cra and do any task in the battlezone)
    • Gamma... (pop over to the gamma quadrant and do an alert for 65-80 gamma marks per day)
    • Discovery... (155 marks, two elite marks, 2k dilithium). Do Starbase One Elite solo, fly to the corner of the map, and go make a sandwich. Thanks to u/BrainWav for this one!

    Those are all the shortcuts I can think of! The rest you've got to work for by doing queues. I recommend hitting that random button and using your bonus rewards for the competitive reputation, since you'll rarely ever pop a queue that gives you competitive marks.

    submitted by /u/juice5tyle
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    PC and Console Patch Notes for 4/22/2021

    Posted: 21 Apr 2021 07:48 PM PDT

    Arc link: https://www.arcgames.com/en/games/star-trek-online/news/detail/11487383

    PC:

    General:

    • Addressed an issue that prevented Romulan Delta Recruits from closing the time loop of their experiences during the Iconian War.
    • Addressed an issue that could halt player progression in the mission "Sphere of Influence" in the Unknown Location.
    • Tasks that previously gave you marks have been updated so that you can claim all of the new kinds of Reputation marks that've been added since the first launch of Delta Recruitment
    • Resolved an issue that was preventing the Delta Recruitment Equipment packages from displaying the correct Ranks. (This is a display issue only.)

    Console:

    Event Campaign – Part III:

    • * The 2021 Event Campaign will span a total of FIVE separate Featured Events, spanning the majority of the upcoming year of releases. As a result of this increase in length, the requirements for receiving the Campaign Grand Prize have been increased from 2,800 Progress to 3,500 Progress.
    • * The Grand Prize for the 2021 Event Campaign will offer players a choice as to what they receive, between the three following options:
    • * Any Infinity Promo or Infinity Lock Box T6 Ship. (This ship will be a once per account unlock, for a single ship only. Contents only include premium starships that were released before 12/31/20. Starships released after this date will not be included as options.)
    • * 1,500 Lobi Crystals. (Once per account.)
    • * Two 100% off Coupons for Tier 6 Ships in the Zen Store. (Once per account.)

    * The Voth Advance Event:

    • * This Event will include multiple TFOs previously featured individually in a combined Featured Event that will allow players to choose their preferred test each day, while earning Daily Progress toward a new grand prize reward.
    • * Participating in this Event will give all players the opportunity to win Nanopulse Targ for their entire account!
    • * The event versions of "The Breach" and "Storming the Spire" can be accessed via the new Event UI, accessible within your Mission Journal by pressing on the "Events" Tab.
    • * Event TFOs have had their Cooldown Timers temporarily disabled.
    • * Event TFOs have been temporarily removed from Random TFO eligibility.
    • * Rewards:
    • * Players will be able to earn their Daily Progress once every 20 hours.
    • * Accruing a total of 14 days' worth of Daily Progress will allow you to claim all of these rewards:
    • * Nanopulse Targ (and Account-Wide Unlock for Reclaim)
    • * 25,000 Dilithium Ore (once only).
    • * 3x Featured TFO Reward Boxes (once only).
    • * Bonus Rewards:
    • * After claiming the Grand Prize, you will unlock the option of earning additional Dilithium Ore each day, beginning at 8,000 Dilithium Ore for the first day's completion, and increasing for subsequent days.
    • * Zen Buyout Option:
    • * For players interested in instantly completing the To Hell with Honor Event event, we will be offering the option to purchase the remaining progress of this event at a scaling amount of Zen, as with other recent events.
    • * A Second Chance:
    • * Progress after the Event has ended will remain in an all new Second Chance interface, allowing the option to buyout rewards long after the Event has expired.

    For more information, please visit the "The Voth Advance" blog at: https://www.arcgames.com/en/games/xbox/star-trek-online/news/detail/11486803-the-voth-advance

    General:

    • * Added additional server optimizations in a continued effort to improve performance and stability.
    • * Resolved an issue that prevented the "Launch Toy Rocket" and "Holo-Emitter – Phoenix Shuttle" from being Account Unlocks.
    • * Resolved an issue that was causing Mk XII items received from the Phased Tetryon Weapon Pack (Tholian Lock Box) to not be upgradeable.
    • * This does not fix existing versions of those items, only prevents new ones from being created.
    • * Resolved an issue with "Harmonic Lure" that would cause the summoned Attendants to not attack the target. They now attack as originally intended.
    • * Resolved a typo in "Beta Thoridor".

    Systems:

    • * Inspiration (Command Spec Ship Ability):
    • * Activating Bridge Officer Abilities now generates 20% more Inspiration than it previously did.

    • * Call Emergency Artillery:
    • * Added a slight delay before firing begins, so that more of the damage is dealt in the intended area, instead of at your current location.
    • * Increased area of damage from 2km to 2.5km.
    • * Damage now applies twice as frequently (every 1 sec instead of 2 sec).
    • * Cooldown reduced from 90sec to 60sec

    • * Needs Of The Many:
    • * Increase Temporary Hitpoints values granted by this ability to double the previous values.
    • * Updated targeting to include all nearby allies that either are players, or are owned by players, within the affected radius (15km).
    • * Cooldown reduced from 60sec to 50sec.\

    • * Overwhelm Emitters:
    • * Triggers will no longer be consumed by DOT ticks, or very low sources of damage.
    • * Doubled magnitude of both Shield Drain and Shield Healing at all ranks (from 10/15/20% to 20/30/40%).

    • * Reroute Power from Life Support:
    • * Recharge penalty now only affects Bridge Officer Abilities
    • * Reduced the recharge penalty from 5% to 2% per tick

    • * Subspace Interception:
    • * Now can only be used to save Players.
    • * Recharge reduced from 90sec to 40sec.
    • * Duration scales up more aggressively with rank (was 6/8/10, now 6/12/18).
    • * Removed variable immunity durations.
    • * Replaced +Defense with +Damage Resistance Rating (self buff).
    • * Added Heal-over-Time effect to saved teammate.
    • * Added an AOE Taunt that will trigger after teleporting (only if Threatening Stance is active).

    • * Suppression Barrage:
    • * Cooldown reduced from 60sec to 45sec.

    ---------

    Note: I apologize for any weird formatting issues, Reddit doesn't do well with multi-level bullet points.

    submitted by /u/jcarter315
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    New Romulus killed all the fun of Delta Recruit for me.

    Posted: 21 Apr 2021 11:00 PM PDT

    As title, I saw a post on Reddit about the Delta Recruit event and figured I would reinstall STO and try it. Overall the experience was pretty good. The regular rewards at certain milestones where you can choose the area to upgrade were nice. I followed the "golden path" as a fresh Romulan by just accepting story arcs in the order given.

    Then just before Lvl 50 (Subadmiral II) I get to New Romulus and its all on foot which IMHO is the weakest part of STO. The only saving grace was that before I knew about this I had just happened to select ground gear as a reward for the level because my ship was doing good already. New Romulus on top of being annoyingly slow has the ridiculous requirement that you do each instance twice, for no apparent reason. First just to clear it the second just to do the same exact quest but watch a video tape afterwords that was miraculously inaccessible the first time. Clearly the Tal Shiar forgot to rewind the VHS.

    This is on top of the fact that the "Boss mobs" have the ability to aoe one shot the entire group of horrible AI officers in one fell swoop. So I slog through it get to what I would imagine the last one (lava caves) annoying and slow as heck, the last triple wave boss is the most annoying aoe death fog spam. Manage to win only to have to do the same thing ALL over again including the annoying fight but this time one of them just falls below the map and makes the quest impossible to complete. Because you cannot possibly contact Dtan with a Tholian sitting in lava somewhere under the map.

    This is just after the slightly annoying Borg arc with some overtuned fights for someone who just leveled up through story. Some of which you are supposed to get NPC backup that bugs out and lets you die. The only saving grace there was leaving and re-entering the map ended the mission without having to solo the cube that can demolish you in seconds flat.

    Undoubtedly someone is going to say "skip it" but this needs to be taken off the golden path of auto assigned quests and Delta Recruit timeline. Or the novel idea of not requiring the tedium to be repeated twice for posterity. Even then I would rather it just be removed and optional. I tried the "workaround" posted here but I was not able to turn in the first one until I exited back to New Romulus just to pick up the quest to head right back in.

    Recruitment events should be smooth and not have a cliff for a difficulty change (9 out of 10 newbies will not be able to hull tank the borg) followed by super tedious complete change of pace New Romulus.

    /rant over

    submitted by /u/maledictt
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    Xbox online free to play no more gold membership

    Posted: 21 Apr 2021 11:03 AM PDT

    Just came from Xbox achievements and saw a post stating 70 free to play games don't require gold membership Star Trek online is in the list.

    submitted by /u/RedSagittarius
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    Epic Phoenix Token

    Posted: 21 Apr 2021 07:48 PM PDT

    I just got an epic token from a phoenix box. I'm probably gonna get a ship with it as I don't yet have any t6 ships. Any recommendations? Or analysis of ones you've flown?

    submitted by /u/MasterTwitch
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    REQUEST: Could We Get A New Roadmap For 2021 Please?

    Posted: 21 Apr 2021 07:05 PM PDT

    As the title says, I'd just like to have a little sense of where we're heading over the next 8 months.

    Will the Risa event be on time? Any big promo ships waiting in the wings? Timeline for the end of the civil war/feature missions.

    Please and thanks devs. 🖖

    submitted by /u/MuddsTreasure
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    With Binary Circuit being the Uni Endeavor, here's a guide and reminder that it's the best way to farm Competitive Rep marks.

    Posted: 21 Apr 2021 02:26 PM PDT

    Posted this many years ago, but re-posting because I think people should give this queue some more attention.

    This queue is a maze with a few mobs scattered around, and a boss phase at the end. It is extremely easy to do, and can be done in well under 5 minutes on Elite if you understand how the map works.

    Only issue is it requires 10 players to start. There is no real PvP in this queue, outside of a console that lets you turn into a Borg Drone to mess with the opposing side. The true PvP is that it's a race between the teams to see who finishes first. Whoever wins will receive extra marks & "Assessed Stratagems".

    Video Version of Guide

    Video of Binary Circuit Elite Speed-Run 3 Minutes 27 Seconds


    Pre-Game

    Have people running up against the door. On the other side is stage one, but there's also a console that will let one of you become a Borg Drone that attacks the enemy team. (These consoles are at the beginning of the 3 challenges, and are the only "real" PvP in this.)

    Whatever team hits it gets it for that stage. Only 1 team can use it per stage. (From what I saw)

    Stage 1

    If the enemy team got a drone out, take it out before you do anything. It can rip you back or push you into the center of the stage, which equals you falling to your death.

    Now, for this stage, you can quickly do this if everyone knows what to do.

    1. Have a person sit at the first console spamming F to light the way to the 2nd console for 3 people. Spam F until all are across, then wait.
    2. Have a 2nd person spam F on the 2nd console. 2 Others proceed to 3rd console.
    3. Have 3rd person spam F on 3rd console. Spam it til 4th is across.
    4. 4th person hits final console and the path is lit for all, end of stage 1.

    There's 27 combinations according to the Dev.

    Transition Stage 1

    Kill the enemies in the room to move to stage 2.

    Stage 2

    Same thing with the Borg drone console as before. Not as deadly here though.

    1. Have everyone rush into the maze, split up.
    2. Those that run into the consoles in areas 2 and 3 can hit them to disable plasma bolts in previous areas.
    3. Someone will have gotten through to he end quickly. We had this done in as little as 45s in some runs.

    Transition Stage 2

    Kill the enemies in the room to move to stage 3.

    Stage 3

    Same thing with the Borg Drone.

    This stage can be done is 30s if you're quick.

    1. Have 2 go left, 2 right. One hits consoles, other kills stuff.
    2. Line up the sections to what the color is on the tube nearest to the door you came in through.
    3. Seems to be blue on the far side, yellow on the close side. Don't think that changes.
    4. Run through once all are matched and go to next area.

    Transition Stage 3

    Kill the enemies in the room to move to the boss stage.

    Boss Stage

    Pretty simple. Just DPS everything. That's all that matters here.

    submitted by /u/Startrekker
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    You can build a bar I K-13 but never staff it?

    Posted: 22 Apr 2021 08:17 AM PDT

    I had to build the K-13 bar because I was tired of seeing that empty space plus I loved it in Trouble With Tribbles and Tials and Tribble-ations. So why can't we get a bartender to run the joint? Seems like a molar faux pas to me. I would think it wouldn't be hard for Cryptic to let us have a bartender to place there.

    submitted by /u/GolfArgh
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