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    Sunday, May 16, 2021

    Star Trek Online [Rant] Loadouts partially not saving properly is severely affecting altoholics!

    Star Trek Online [Rant] Loadouts partially not saving properly is severely affecting altoholics!


    [Rant] Loadouts partially not saving properly is severely affecting altoholics!

    Posted: 16 May 2021 05:57 AM PDT

    I bought two ships for traits during this sale, spent two days on nine toons for the traits. Today is the first day of all my toons back in their old ships only to set up the traits and tray abilities again because the loadouts I saved are messed up. All my toons have only one loadout per ship which prevents any confusion and its constantly updated when I change something.

    Yesterday it was so bad that I went from the station to the event TFO half the tray abilities from boffs and reputations were gone and Ive spent the time waiting for a tholian group to spawn with trying to remember the correct order of stations Ive set up for this toon.

    Had the same problem with another toon today. I thought doing an easy TFO for marks would be a good start of the day. So after setting up my daily doff missions I queued for my favourite "defence of starbase one" advanced. HA! The game had other plans for me. Traits were wrong, half a dozen abilities missing from the tray, loadout wasnt like Ive set it up...

    And after the mission I found one of my fore weapons in the inventory. Unslotted by the game for no rational reason. I didnt even notice the empty slot because I was busy checking tray abilities and traits.

    Right now Im on a toon that had the right traits from upgrading yesterday, I undocked because one of the boff stations was not correct. The traits resetted to the old traits before I grinded the new ones that Ive set up and saved yesterday. Just by undocking!!!

    Some abilities that I removed even returned to the tray like useless command abilities while other abilities are NEVER added automatically to the tray like the mine or rerouting shields abilities. It feels like some cruel nanny feature that moves any ability we intentionally removed back to the tray to some random slot because players cant possibly have total control over their own tray due to some lack of mental capability or something like this. Ive experienced this for months now and its the worst when I grind new traits or upgraded reputation tiers (now all but one toon have maxed out reputations).

    Its even worse for my temporal warships with the mentally deficient wingmen who constantly add their double wingmen abilities to my tray and always at different spots. I REMOVED THEM FOR GOOD REASONS BECAUSE I DONT NEED THEM TWICE!!

    Right now I have to check all toons with the new traits. Undocking, checking boffs, traits, tray... Totally unnecessary!

    u/ambassadorkael Whats the deal with this? How long must we continue report this before its fixed??

    submitted by /u/Zasz_Zerg
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    Are your toons wearing the wrong or a deleted outfit on the toon selection screen?

    Posted: 16 May 2021 08:58 AM PDT

    This is bugging me for a long time. I start the game and some of my toons are wearing outfits they dont have anymore. Specifically TNG toons. Not the DISCO FED, original series or DISCO KDF toons.

    My klingon is supposed to wear the assimilated outfit but most of the time he has a traditional klingon outfit that I deleted half a year ago.

    Same with my romulan toon. Just one of them, not both but both are considered old TNG toons.

    On my TNG FED toon it only happens when I crash due to the "disconnect during a TFO loading screen" bug. But the same bug affects the other TNG toons in the same manner.

    Has anyone noticed this too?

    submitted by /u/Zasz_Zerg
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    "The Timeline will now Experience Bij"

    Posted: 15 May 2021 01:50 PM PDT

    New space death animanios.

    Posted: 16 May 2021 06:35 AM PDT

    Even if they just have 2, the one we have now, but also have it cycle using the escape pods one from the ablity that was removed. I'm tried of seeing the same explosion all the time.

    submitted by /u/Beard_Of_Borg
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    Presidio Class with a Tier 5 Iconian Vanity Shield

    Posted: 16 May 2021 02:59 AM PDT

    Just got the Iconian vanity Sheila. Loving it. What do you think?

    Any good suggestions on Iconian gear since I'm tier 5?

    submitted by /u/IcarusFlew
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    Just returned to the game and bought a T6 fleet ship

    Posted: 16 May 2021 08:15 AM PDT

    So, as the title says, i returned and got the "Reliant Fleet Ship" but I am having such a hard time with missions. Where can I buy some gear to let me solo these missions (level 65 btw)

    submitted by /u/ActualBarang
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    Endeavor quests suggestion box

    Posted: 16 May 2021 07:37 AM PDT

    I thought it might be fun to look at the Endeavor system together, and suggest a refresh on what endeavor quests are available in the pool, what we like, what we don't like, and suggestions on a possible new one that hasn't been implemented but you believe could be a solid addition to it.

    submitted by /u/Brotherauron
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    Ship advice Gagarin vs Tebok

    Posted: 16 May 2021 06:55 AM PDT

    I'm lookong at these two and can't decide. I know the Gagarin is regarded as one of thr best c store ships, but I'm maining a KDF and a Romulan and am not sure I want a Fed ship for them just because it's technically better. The Tebok has a similar boff layout (albeit switching Lt tac for science and ensign science for eng), and I like the trait. The Gagarin trait is great too.

    What do people think of the Tebok? Why would you do the Gagarin instead?

    submitted by /u/tobiasosor
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    Ships with 2 commander slots?

    Posted: 15 May 2021 03:08 PM PDT

    I know the Mirror Warship has 2 commander slots for boff abilities but are their any integer ships with 2 commander slots ? Doesn't matter what typing just curious if there are more with 2

    submitted by /u/frono108
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    Bug Report: Tholian Webspinner Array not Chaining to Additional Targets

    Posted: 15 May 2021 03:25 PM PDT

    I just picked this new console up from the latest event and noticed that it doesn't function the way the description states it does. Every time I use the console's clicky power it only traps my initial target in a web and doesn't chain to any other targets nearby. This happens even when there are multiple enemies within only a kilometer or two of my initial target.

    Not sure what's causing it, but it sucks that this console (which aside from this bug is pretty solid) isn't functioning the way it's intended to. I hope it gets fixed ASAP!

    submitted by /u/AlphaHydri
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    Bat'lar (Klingon Flying Sword) - How about this for a new Klingon Ground Weapon

    Posted: 15 May 2021 02:20 PM PDT

    Non-mechanical QOL wishlist

    Posted: 15 May 2021 04:10 PM PDT

    Something that occasionally pops into my head while cruising between systems or waiting for a TFO is how many little tweaks would make the game more enjoyable, but don't actually alter mechanics of play, strictly aesthetic things. I'm sure other people feel the same, and figured, hey, thread.

    Things I'd personally like:

    Let me select visual/sound sets from any era or faction. Disco jumps and KDF transporters? Let me combine them.

    More combination of parts for ships; the manifold Connie alts come to mind: I'd love to be able to grab parts from the classic, the Discoprise, and the Kelvin enterprise, and slap all those pieces onto one Frankenship (technically Frankenship's monstership?)

    It feels like warp nacells could be nearly (though admittedly not universally) interchangeable on all ship classes, at least for the Fed.

    submitted by /u/poetdesmond
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    New character. I keep hitting the invincible enemies at 1 health glitch on any missions between the romulan and tzinkethi arks. So I cannot progress to the Delta Quadrant.

    Posted: 15 May 2021 10:53 PM PDT

    The earliest episodes I can do after those is the newer DS9 missions, as if the entire mission code has been revamped for those onwards, because those work fine. All the way through disco and klingon arks.

    I cannot complete the introduction to the Solanae Dyson Sphere because of this, which opens up the missions to the Delta Quadrant.

    submitted by /u/TheBestestBeanage
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    Fleet Dinaes Warbird Destroyer (T6)

    Posted: 15 May 2021 05:37 PM PDT

    So I need a little help trying to hunt down the restriction preventing me from getting the Fleet Dinaes Warbird Destroyer on my non-romulan characters. I have both normal and fleet versions on my lvl 50 romulan (in the same fleet) so I know I can buy it on my account. Some publicly documented and notable prerequisite requirements for buying it that I'm aware of and have met/exceeded are having a lifetime subscription, having unlocked cross faction flying, level 65, in a fleet, with fleet Spire Tier 2, with permission to purchase fleet ships, fleet credits, fleet ship modules, starbase military fleet ship provisionings, available ship slots, available inventory space...Can't really think of anything else right now...unless it's for romulans only, but then what is the point of cross faction flying if you can't fly another factions ship...

    submitted by /u/warenb
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    Klingon Recruit progress not tracking/logging

    Posted: 15 May 2021 02:46 PM PDT

    My Klingon recruit progress is not tracking on Hunter's Instinct and Warrior's Blood. It was tracking until for Warrior's Blood, 208 melee kills and for Hunter's Instinct, 177 ambushes. The only think i can think of is i did claim the Kobyashi Maru Transponder and the Tong'duj transponder. i still have access to the Kobyashi but i can't for the life of me find the Tong'Duj. It is tracking my other progress, campaign completion's, rank etc.

    submitted by /u/ussdanube
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    10th anniversary bundle

    Posted: 15 May 2021 08:32 PM PDT

    Anybody know if they're ever going to bring the 10th anniversary bundle back to the store sadly I wasn't able to play at all last year so I completely missed out on the bundle

    submitted by /u/mills90
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